﻿using Platformer_Example.Controller.Data;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace Platformer_Example.Controller.Character.Attack
{
    public interface IAttacker
    {
        void Reflect();
        Team GetTeam();
        BaseInputCharacter.Direction GetDirection();
        TE_Vector2 GetAbsolutePosition();
    }
}